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<A HREF="FSOUND.html#Structures"><H5>[Structure]</A></H5>
<H2><A NAME="FSOUND_TOC_TAG">FSOUND_TOC_TAG</A></H2>
Structure defining a CD table of contents. This structure is returned as a tag from FSOUND_Stream_FindTagField when the tag name "CD_TOC" is specified.<BR>
Note: All tracks on the CD - including data tracks- will be represented in this structure so it's use for anything other than generating disc id information is not recommended.<BR>
See the cdda example program for info on retrieving and using this structure.<BR>
<P>
<H3>Members</H3>
<TABLE>
<TR VALIGN=top><TD><B>char</B></TD>
<TD><I>name[4]</I></TD>
<TD>/* The string "TOC", just in case this structure is accidentally treated as a string */<BR>
</TD><TR VALIGN=top><TD><B>int</B></TD>
<TD><I>numtracks</I></TD>
<TD>/* The number of tracks on the CD */<BR>
</TD><TR VALIGN=top><TD><B>int</B></TD>
<TD><I>min[100]</I></TD>
<TD>/* The start offset of each track in minutes */<BR>
</TD><TR VALIGN=top><TD><B>int</B></TD>
<TD><I>sec[100]</I></TD>
<TD>/* The start offset of each track in seconds */<BR>
</TD><TR VALIGN=top><TD><B>int</B></TD>
<TD><I>frame[100]</I></TD>
<TD>/* The start offset of each track in frames */<BR>
</TD></TABLE>
<H3>See Also</H3>
<A HREF="FSOUND_Stream_FindTagField.html">FSOUND_Stream_FindTagField</A>
, 
<A HREF="FSOUND_Stream_Open.html">FSOUND_Stream_Open</A>
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